How Get That "crunchy Sound" On A Pc/bit Reduction
so everyone who has an sp-1200 is always talking about how dope the drums sound and how it colors the sound etc., how does one do this on a pc, like reduce the bit or whatever? Use soundrecorder on windows? is there someway you can do it on cooledit or soundforge?
i have worked extensive on pro tools, and dp4.. both progs have plugins to add distortion, drop bits, etc...
but IMHO there isnt a plugin out yet that can compete with the actual hardware unit...its just not the same...even fellow engineers of mine who are plug-in and pro tools afficionados attest to this.
if you cant afford an sp1200 or an sp12,, get yourself an akai s900 or 950..you can get them for $2-300.. 12 bit sampling for a nice price..or even an asr-x..
you need an ear for what you're trying to achieve, then you can approach it with the computer...bitreduction, resampling, the pitch up then down trick, distortion, etc. are all good things to play with...and don't forget, if you sample gay drums into the sp, it won't make them straight all of a sudden...so on sp or pc, start of decent drum sounds (which could include gay sounds that have been layered, pitched, eq'd, etc. till they're useful)
sp till i die, peace
"Whatever it is you're sampling into the comp, play it at a higher pitch and then pitch down the result back to where you want it"
or, if you're recording into windows sound recorder like you were saying, increase the speed %100 and then back down again.
shit is pretty crunchy.
Whatever it is you're sampling into the comp, play it at a higher pitch and then pitch down the result back to where you want it, then filter off some of the high-end. Add distortion to taste.
It ain't SP-crunchy, but it's crunchy enough.
no, now stop it.